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Originally scheduled to release sometime in autumn 2021, the sixth expansion to Destiny 2 titled The Witch Queen is now set for a release in early 2022. The delay was announced in a lengthy post on the official Bungie blog where details on smaller updates coming this year were also revealed.

“Last summer, we outlined our ambition for the next era in Destiny 2 by announcing the full arc, starting with Beyond Light, followed by the Witch Queen and Lightfall,” said assistant game director Joe Blackburn. “As we began to scale production on the Witch Queen last year, we made the difficult but important decision to move its release to early 2022; we also realized we needed to add an additional unannounced chapter after Lightfall to fully complete our first saga of Destiny.”

Destiny 2 expansions typically release once a year. With The Witch Queen pushed back, 2022 will see two releases in the same year. Seasons are separate from expansions, as they offer smaller updates and quests, typically in a three month time frame. Season 13 launched earlier this month and changes for the upcoming Season 14 in May were detailed in today’s announcement.

The concept of sunsetting, the inclusion of a weapons and armor power level cap that is based on when the item was first introduced into the game, is being put to rest as any weapon or armor that is capable of being infused to max power will no longer be restricted by these expiration dates. The Vault of Glass will return in Season 14 and will launch with a Contest mode within the first 24 hours along with a Master difficulty for the returning raid. Crossplay between PC and consoles is coming but won’t see release until Season 15 sometime this autumn.

Updates on Trials of Osiris reward structure changes, the return of Ada-1 to the Tower and other Season 14 changes can be found at the official blog post here.

Photo courtesy of Bungie