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DIGITAL GAME MARKET CONTINUES TO SOAR, TOPPING $11.6B IN JANUARY

Worldwide digital game earnings across all console types reached $11.6 billion in January, representing a 15 percent year-over-year increase, reports SuperData, a Nielsen company. Mobile revenue grew by six percent, while consoles such as Xbox, PlayStation and Nintendo Switch rose by 24 percent and PC grew 31 percent. January is the penultimate month where year-over-year comparisons to game revenues before COVID-19 are available.

The top games of January were Dungeon Fighter Online for PC, Call of Duty: Black Ops Cold War for consoles and Garena Free Fire on mobile platforms.

Riot Games’ shooter Valorant saw both earnings and player numbers rise in January, up 30 percent and 20 percent, respectively. SuperData attributes the growth due to the launch of a new character and season of content.

Red Dead Redemption 2 also saw a resurgence in spending, reaching its highest level ever in January on PC, nearly doubling the user content of the console version. Thanks to Red Dead Online being offered as a standalone purchase for $4.99, the PC sales for Red Dead Redemption 2 and Red Dead Online totaled $1.8 million.

World of Warcraft, meanwhile, saw its player base fall to regular levels as the excitement around Shadowlands expansion, launched in October, subsided. Revenue for the MMORPG fell 61 percent while user numbers declined 41 percent (not including numbers from China).

Photo courtesy of Garena

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